Welcome! I'm Victoria Mummelthei
environmental humanist and game data analyst at Freie Universität Berlin
I’m interested in what stories games tell about environments—especially oceans and submerged worlds—and the bodies within.
Research Areas
environmental imagination
How media – especially games – imagine oceans, flooding worlds, underwater environments, ruins, and ecosystems – and how bodies, non-human life, and strange ecologies blur into these landscapes.
games as data
Using large-scale game data – ownership, tags, genres, and coded samples – to trace patterns across thousands of titles rather than relying on a handful of case studies.
A Recent Talk
Open full presentationRecent Publications
Speculation, by the Tag: A Virtual Census of Political Futures, Alternate Histories, and Catastrophic Worlds in Commercial Games, 2015-2025 (proposal submitted)
Faster than society gathers wisdom: Video games and/as speculative Fiction (McFarland, Studies in Gaming Series); editor: Marc A. Ouellette, Old Dominion University • 2028
retrofuturism/speculative futurism in games (planned)
Oxford Handbook of Historical Game Studies (still needs to be approved by Oxford University Press) • 2028
The HP Body: On the Hull-Life of the Quantified Combatant (accepted by the editors, forthcoming)
Sublte Body Horror: An Anthology About Having a Body (North Meridian Press) • 2027
On the Game Ocean and Its Time (accepted by the editors,forthcoming)
Advancing an Understanding of Temporality in Play and Games (edited among others by Emma Kostopolus) • 2026
On Cyberpunk Games and the Mythic Work of the Screen (forthcoming)
Proceedings from the Mythological Game Studies Conference, online, 22–23 Mai, 2025 (DeGruyter) • 2027